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About the artist

that's me Welcome to Eon Works, the art studio of Dawid Michalczyk. I have been working professionally as a freelancer and on-site artist since 1996. Professionally I work mainly within the Sci-Fi, Fantasy and Space genres in computer games, but I also do illustration for book/CD covers. I worked on-site at game studios in Norway and USA, and now live in Denmark. For freelancing rates, availability and other questions please contact me by email.

I started creating digital images in 1993 after several years of fascination with computer graphics from Amiga demos and games. In mid 1990s I got into 3D graphics, created a website and started posting my renderings online. They turned out to be better than expected so I decided to do some freelancing. My career really took off when I was hired to work full time as a 3D artist on "The Longest Journey", a PC adventure game developed at Funcom, Norway. Later I moved to USA to work on "Unreal 2" and other computer games at Legend Entertainment. Since 2004 I have been working on a freelance basis and supplementing my income with sales from personal artwork.

Currently I divide my time between freelancing and personal art projects. The gallery section contains examples of my commercial work, and personal artwork - most of which is available for sale in one form or another.

Besides art, my interests include health and nutrition, programming, European comics from the 70s and 80s, anthropology, and the paranormal.

Skills

Illustration, conceptual design, 2D and 3D rendering, texture painting, strong Photoshop and 3DS Max skills.

Experience


2004-now Working on a freelance and contract basis. Major clients include: Turbine Entertainment Software Inc., Digital Extremes, Game Trust Inc..
2001-2004 Worked on-site as a conceptual, texture, skybox and 3D artist on PC 3D action games Unreal 2 - The Awakening, U2XMP, and an unreleased first person shooter game. Employer: Legend Entertainment, USA.
1998-2000 Freelancing. Worked on various projects, including Unreal 2 - The Awakening, and online games, magazine, book and CD covers.
1997-1998 Worked on-site as a 3D artist on The Longest Journey, a PC adventure game. Employer: Funcom, Norway.
1996-1997 Freelancing. Worked as a 3D artist on "Zone 99", an Amiga puzzle/shooting game.

Interviews


Worked on games



Awards

  • Big Kahuna 1999 award, winner of excellence in the Fantasy World category. An international art event held at the 3D Design & Animation Conference, in Santa Clara Convention Center, CA, USA.

  • The Party 1998 award, 3D art competition winner. An annual international computer art contest held in the Messecenter Aars, Denmark.

  • The Gathering 1998 award, raytrace competition winner. An annual international computer art contest held in Vikinge Skibet, Hammar, Norway.

  • Digital Artworks award. A web award for excellent artwork creation.

  • Platinum Award 3D Cafe. A web award for excellent artwork creation.




Online art and illustration since 1996.

New Video

new surreal video
Metaphysical Journey

Recommended

In mid 1995 I bought my first 3D software called Bryce and have been using it ever since. It's great for landscape creation and much else. In fact Bryce has been essential for the creation of most of my sci-fi, surreal and space artwork. A 3D software I can highly recommend:

Bryce 6.1

Top images

The most popular images during the past 365 days:

   1. The executioner
   2. Ancient giants
   3. Quiet nightfall
   4. Stellar vista
   5. Space landscape
   6. Planet scape
   7. Singular ambience
   8. Suburbs 2100
   9. Bloodthirst
   10. Someplace cold

New comments

Sunset paddi:
World of Wodka


They came from the sky Allan doyle:
do you ever think you have been there,it’s like a memory


Sunset Isis:
its AMAZING!!! i love it! just wow!


Edge of perception Craig:
Phenomenal!!!


Liquid forms Alice:
Love these colors!



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Copyright © 1995-2009 Dawid Michalczyk. All rights reserved.