Here I was asked to paint a large, 1024x1024 pixels, detailed texture in order to see how such big textures could be used in the game. Most game textures these days are either 512x512 or less, so 1024x1024 was enormous, especially back in 1999. We ended up splitting this texture into four and used it that way to save memory. As I love detail, I had a great time working on it. Click on the link below the image to see this texture in its original size.
Dawid Michalczyk: @dale Thanks. I do not sell CDs with my work due to piracy concerns.
dale_wright: Your images are incredible, to say the least. Would it be possible to obtain a CD of Surreal. I would love to purchase these if not to incredible if t... (more)
Sangeetha: Amazing..:)
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