◀ back
TIP
next ▶
Storm Floor 13
Creation year: 2005
Medium: digital
7 Comments (comments are closed)
Caloy from Philippines wrote: | February 25, 2009 |
This textures are superb. Very creative and futuristic. Kudos to the you Dawid!
excellent texture !!! nice work james
ff from france wrote: | February 17, 2008 |
It's good
Thanks Ilya. Actually nearly all my textures tile, but since the textures in this gallery are JPGs the lossy compression makes it look like they don't tile properly.
Ilya from Australia wrote: | January 18, 2008 |
Woow! Amazing!!! Although these textures are not properly tiled, and in order to put this in the game with real time bumps, youll need to save the bump layer in a separate file and put it together with the other texture in someting like 3ds max. Other than that this is suberb! (really reminds me of quake 4, how you have done the beveling :)
LG from USA wrote: | January 11, 2008 |
Amazing work. I can't imagine how many uses this can have!
JB from Thailand wrote: | April 26, 2007 |
That 3d stuff (on the sides, the "protruding" bevels) could either be really good for a game or really bad. It would look kinda weird on a flat surface without any real geometry to back it up. I love the subtle bump effect and the grid in the floor! Superb!
|
|

Art and illustration studio of Dawid Michalczyk.
Receive the latest artwork by
email or
RSS Feed.
|