"Future bandits" was my first attempt at making something serious in 3DS Max. The plan was to make a cyberpunk art image depicting a near future scenario. I started working on it in 3DS Max 1.2 and ended in Max 2. My main source of inspiration was a large construction site just outside the game studio I worked at. Every day on my way to and from work I would look for some new interesting aspects of it. The site was changing constantly and was full of useful visual reference. I even took pictures of some machines and all kinds of construction hardware and junk - cool stuff. I worked on this image over a period of about 3 months, mostly during weekends.
"Future bandits" was awarded first place at a international 3D rendering competition, The Gathering'98, held in Norway. The extra cool thing is that I still receive emails from people telling me how this image inspired them to become a CG artist - which is always nice to hear :) See how this image was created.
" Future bandits " by Dawid Michalczyk is a masterpiece in my book !! After looking through all the works here on your website this work hit the top of my list. CONGRATULATIONS !!
I really love the attention to detail given here.. I had been looking all over this image for 10 minutes and was still finind new details. shows a hell of a lot of patience (more than I have